TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ from_ubjson() [1/4]

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
template<typename T >
static JSON_HEDLEY_WARN_UNUSED_RESULT basic_json nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::from_ubjson ( const T *  ptr,
std::size_t  len,
const bool  strict = true,
const bool  allow_exceptions = true 
)
inlinestatic

Definition at line 25741 of file json.hpp.

25744 {
25745 return from_ubjson(ptr, ptr + len, strict, allow_exceptions);
25746 }
static JSON_HEDLEY_WARN_UNUSED_RESULT basic_json from_ubjson(InputType &&i, const bool strict=true, const bool allow_exceptions=true)
create a JSON value from an input in UBJSON format
Definition: json.hpp:25711