TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ exception

template<template< typename U, typename V, typename... Args > class ObjectType = std::map, template< typename U, typename... Args > class ArrayType = std::vector, class StringType = std::string, class BooleanType = bool, class NumberIntegerType = std::int64_t, class NumberUnsignedType = std::uint64_t, class NumberFloatType = double, template< typename U > class AllocatorType = std::allocator, template< typename T, typename SFINAE=void > class JSONSerializer = adl_serializer, class BinaryType = std::vector<std::uint8_t>>
using nlohmann::basic_json< ObjectType, ArrayType, StringType, BooleanType, NumberIntegerType, NumberUnsignedType, NumberFloatType, AllocatorType, JSONSerializer, BinaryType >::exception = detail::exception

general exception of the basic_json class

This class is an extension of std::exception objects with a member id for exception ids. It is used as the base class for all exceptions thrown by the basic_json class. This class can hence be used as "wildcard" to catch exceptions.

Subclasses:

  • parse_error for exceptions indicating a parse error
  • invalid_iterator for exceptions indicating errors with iterators
  • type_error for exceptions indicating executing a member function with a wrong type
  • out_of_range for exceptions indicating access out of the defined range
  • other_error for exceptions indicating other library errors

@liveexample{The following code shows how arbitrary library exceptions can be caught.,exception}

Since
version 3.0.0

Definition at line 17945 of file json.hpp.