452{
454 data["cmg"] = clearMeshGen->Save();
455
456 for (int i = 0; i < cpuNoiseLayers.size(); i++)
457 {
458 tmp.
push_back(cpuNoiseLayers[i]->Save());
459 }
460
461 data["cpunl"] = tmp;
463
464 for (int i = 0; i < gpuNoiseLayers.size(); i++)
465 {
466 tmp.
push_back(gpuNoiseLayers[i]->Save());
467 }
468
469 data["gpunl"] = tmp;
471
472 for (int i = 0; i < cpuNodeEditors.size(); i++)
473 {
474 tmp.
push_back(cpuNodeEditors[i]->Save());
475 }
476
477 data["cpune"] = tmp;
478 return data;
479}
void push_back(basic_json &&val)
add an object to an array
a class to store JSON values
basic_json<> json
default JSON class