TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ EvaluateAt()

float CPUNoiseLayersGenerator::EvaluateAt ( float  x,
float  y,
float  z 
)

Definition at line 86 of file CPUNoiseLayersGenerator.cpp.

87{
88 if(maskManager->enabled)
89 {
90 return maskManager->EvaluateAt(x, y, z, noiseManager->Evaluate(x + noiseManager->offset[0], y + noiseManager->offset[1], z + noiseManager->offset[2]));
91 }
92
93 else
94 {
95 return noiseManager->Evaluate(x, y, z);
96 }
97}