TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
EvaluateAt()
float CPUNoiseLayersGenerator::EvaluateAt
(
float
x
,
float
y
,
float
z
)
Definition at line
86
of file
CPUNoiseLayersGenerator.cpp
.
87
{
88
if
(maskManager->enabled)
89
{
90
return
maskManager->EvaluateAt(x, y, z, noiseManager->Evaluate(x + noiseManager->offset[0], y + noiseManager->offset[1], z + noiseManager->offset[2]));
91
}
92
93
else
94
{
95
return
noiseManager->Evaluate(x, y, z);
96
}
97
}
CPUNoiseLayersGenerator
Generated on Thu Apr 7 2022 14:10:51 for TerraForge3D by
1.9.3