TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ LoadFaces()

bool TextureCubemap::LoadFaces ( std::vector< std::string >  paths)

Definition at line 62 of file TextureCubemap.cpp.

63{
64 bool res = true;
65 int face = 0;
66
67 for (std::string path : paths)
68 {
69 res = LoadFace(path, face++);
70 }
71
72 return res;
73}