TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void BlendNode::Load ( nlohmann::json  data)
virtual

Implements NodeEditorNode.

Definition at line 48 of file BlendNode.cpp.

49{
50 value1 = data["value1"];
51 value2 = data["value2"];
52 factor = data["factor"];
53}