TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json BlendNode::Save ( )
virtual

Implements NodeEditorNode.

Definition at line 55 of file BlendNode.cpp.

56{
57 nlohmann::json data;
58 data["type"] = MeshNodeEditor::MeshNodeType::Blend;
59 data["value1"] = value1;
60 data["value2"] = value2;
61 data["factor"] = factor;
62 return data;
63}
a class to store JSON values
Definition: json.hpp:17860