TerraForge3D  2.3.1
3D Terrain And Landscape Generator
ShaderUtils.h
1#pragma once
2
3#include <glad/glad.h>
4#include <glm/gtc/type_ptr.hpp>
5#include <string>
6
7int CompileShader(std::string shaderSrc, GLenum shaderType, std::string name);
8
9void Log(const char *log);
10
11void Log(std::string log);
12
13int CreateProgram();