TerraForge3D
2.3.1
3D Terrain And Landscape Generator
ShaderUtils.h
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#pragma once
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#include <glad/glad.h>
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#include <glm/gtc/type_ptr.hpp>
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#include <string>
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int
CompileShader(std::string shaderSrc, GLenum shaderType, std::string name);
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void
Log(
const
char
*log);
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void
Log(std::string log);
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int
CreateProgram();
TerraForge3D
include
Base
ShaderUtils.h
Generated on Thu Apr 7 2022 14:10:50 for TerraForge3D by
1.9.3