TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void GeneratorMaskManager::Load ( nlohmann::json  data)

Definition at line 97 of file GeneratorMask.cpp.

98{
99 uid = data["uid"];
100 enabled = data["enabled"];
101 gmcount = data["gmcount"];
102 type = data["type"];
103 masks.clear();
104
105 for(int i=0; i<data["count"]; i++)
106 {
107 masks.push_back(LoadGeneratorMask(data["masks"][i]));
108 }
109}