TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json CPUNodeEditor::Save ( )

Definition at line 308 of file CPUNodeEditor.cpp.

309{
310 nlohmann::json data;
311 data["nodeEditor"] = editor->Save();
312 data["windowStat"] = windowStat;
313 data["enabled"] = enabled;
314 data["uiActive"] = uiActive;
315 data["uid"] = uid;
316 return data;
317}
a class to store JSON values
Definition: json.hpp:17860