TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ EvaluateAt()

float CPUNodeEditor::EvaluateAt ( NodeInputParam  param)

Definition at line 402 of file CPUNodeEditor.cpp.

403{
404 //m.lock();
405 //NodeOutput o;
406 return editor->outputNode->Evaluate(param, nullptr).value;
407 //m.unlock();
408 //return o.value;
409}