TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ write_characters()

template<typename CharType , typename AllocatorType = std::allocator<CharType>>
void nlohmann::detail::output_vector_adapter< CharType, AllocatorType >::write_characters ( const CharType *  s,
std::size_t  length 
)
inlineoverridevirtual

Implements nlohmann::detail::output_adapter_protocol< CharType >.

Definition at line 13697 of file json.hpp.

13698 {
13699 std::copy(s, s + length, std::back_inserter(v));
13700 }