TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void HillNode::Load ( nlohmann::json  data)
virtual

Implements NodeEditorNode.

Definition at line 56 of file HillNode.cpp.

57{
58 pos[0] = data["posX"];
59 pos[1] = data["posY"];
60 pos[2] = data["posZ"];
61 height = data["height"];
62 radius = data["radius"];
63 p = data["p"];
64}