TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetData()
void ShaderStorageBuffer::SetData
(
void *
data
,
unsigned int
size
,
bool
dynamic
=
true
)
Definition at line
32
of file
ShaderStorageBuffer.cpp
.
33
{
34
glBindBuffer(GL_SHADER_STORAGE_BUFFER, rendererId);
35
36
if
(dynamic)
37
{
38
glBufferData(GL_SHADER_STORAGE_BUFFER, size, data, GL_DYNAMIC_COPY);
39
}
40
41
else
42
{
43
glBufferData(GL_SHADER_STORAGE_BUFFER, size, data, GL_STATIC_COPY);
44
}
45
}
ShaderStorageBuffer
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3