TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Bind() [2/2]

void ShaderStorageBuffer::Bind ( int  index)

Definition at line 16 of file ShaderStorageBuffer.cpp.

17{
18 //glBindBuffer(GL_SHADER_STORAGE_BUFFER, rendererId);
19 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, index, rendererId);
20}