TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void TextureBaker::Load ( nlohmann::json  data)

Definition at line 240 of file TextureBaker.cpp.

241{
242 useTiledExport = data["useTiledExport"];
243 tileResolution = data["tileResolution"];
244 tileCount = data["tileCount"];
245 // autoCalculateHeightMapMinMax = data["autoCalculateHeightMapMinMax"];
246 heightMapMinMax[0] = data["heightMapMinMax.x"];
247 heightMapMinMax[1] = data["heightMapMinMax.y"];
248 currentTextureSlot = data["currentTextureSlot"];
249}