226{
228 data["type"] = "TextureBaker";
229 data["useTiledExport"] = useTiledExport;
230 data["tileResolution"] = tileResolution;
231 data["tileCount"] = tileCount;
232
233 data["heightMapMinMax.x"] = heightMapMinMax[0];
234 data["heightMapMinMax.y"] = heightMapMinMax[1];
235 data["currentTextureSlot"] = currentTextureSlot;
236
237 return data;
238}
a class to store JSON values