TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json MinValNode::Save ( )
virtual

Implements NodeEditorNode.

Definition at line 50 of file MinValNode.cpp.

51{
52 nlohmann::json data;
53 data["type"] = MeshNodeEditor::MeshNodeType::MinVal;
54 data["inputf"] = inputf;
55 data["outputf"] = outputf;
56 data["outputr"] = outputr;
57 data["thresholdf"] = thresholdf;
58 return data;
59}
a class to store JSON values
Definition: json.hpp:17860