TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Save()

nlohmann::json ShaderOutputNode::Save ( )
overridevirtual

Implements SNENode.

Definition at line 34 of file ShaderOutputNode.cpp.

35{
36 nlohmann::json data;
37 data["type"] = "ShaderOutput";
38 data["color.r"] = color[0];
39 data["color.g"] = color[1];
40 data["color.b"] = color[2];
41 data["color.a"] = color[3];
42 return data;
43}
a class to store JSON values
Definition: json.hpp:17860