TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
OnRender()
void ShaderOutputNode::OnRender
(
)
override
virtual
Implements
SNENode
.
Definition at line
52
of file
ShaderOutputNode.cpp
.
53
{
54
DrawHeader(
"Output"
);
55
inputPins[0]->Render();
56
57
if
(!inputPins[0]->IsLinked())
58
{
59
if
(ImGui::ColorPicker4(
"Object Color"
, color))
60
{
61
sharedData->d0 = color[0];
62
sharedData->d1 = color[1];
63
sharedData->d2 = color[2];
64
}
65
}
66
67
else
68
{
69
ImGui::Dummy(ImVec2(100, 40));
70
}
71
}
ShaderOutputNode
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3