TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ UpdateShaders()

void ShaderOutputNode::UpdateShaders ( )
overridevirtual

Implements SNENode.

Definition at line 45 of file ShaderOutputNode.cpp.

46{
47 sharedData->d0 = color[0];
48 sharedData->d1 = color[1];
49 sharedData->d2 = color[2];
50}