TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
Load()
void ShaderOutputNode::Load
(
nlohmann::json
data
)
override
virtual
Implements
SNENode
.
Definition at line
26
of file
ShaderOutputNode.cpp
.
27
{
28
color[0] = data[
"color.r"
];
29
color[1] = data[
"color.g"
];
30
color[2] = data[
"color.b"
];
31
color[3] = data[
"color.a"
];
32
}
ShaderOutputNode
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3