TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetUniformMat4()
void Shader::SetUniformMat4
(
std::string
name
,
glm::mat4
value
)
Definition at line
168
of file
Shader.cpp
.
169
{
170
uint32_t loc = glGetUniformLocation(m_Shader, name.c_str());
171
glUniformMatrix4fv(loc, 1, GL_FALSE, glm::value_ptr(value));
172
}
Shader
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3