TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetLightPos()
void Shader::SetLightPos
(
glm::vec3 &
pos
)
Definition at line
79
of file
Shader.cpp
.
80
{
81
if
(m_LightPosUniformID <= 0)
82
{
83
m_LightPosUniformID = glGetUniformLocation(m_Shader,
"_LightPosition"
);
84
}
85
86
glUniform3fv(m_LightPosUniformID, 1, glm::value_ptr(pos));
87
}
Shader
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3