TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ SetLightPos()

void Shader::SetLightPos ( glm::vec3 &  pos)

Definition at line 79 of file Shader.cpp.

80{
81 if (m_LightPosUniformID <= 0)
82 {
83 m_LightPosUniformID = glGetUniformLocation(m_Shader, "_LightPosition");
84 }
85
86 glUniform3fv(m_LightPosUniformID, 1, glm::value_ptr(pos));
87}