TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetMPV()
void Shader::SetMPV
(
glm::mat4 &
pv
)
Definition at line
109
of file
Shader.cpp
.
110
{
111
if
(m_UniformId <= 0)
112
{
113
m_UniformId = glGetUniformLocation(m_Shader,
"_PV"
);
114
}
115
116
glUniformMatrix4fv(m_UniformId, 1, GL_FALSE, glm::value_ptr(pv));
117
}
Shader
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3