TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetLightCol()
void Shader::SetLightCol
(
float *
col
)
Definition at line
89
of file
Shader.cpp
.
90
{
91
if
(m_LightColUniformID <= 0)
92
{
93
m_LightColUniformID = glGetUniformLocation(m_Shader,
"_LightColor"
);
94
}
95
96
glUniform3fv(m_LightColUniformID, 1, col);
97
}
Shader
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3