TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetTime()
void Shader::SetTime
(
float *
time
)
Definition at line
99
of file
Shader.cpp
.
100
{
101
if
(m_TimeUniformID <= 0)
102
{
103
m_TimeUniformID = glGetUniformLocation(m_Shader,
"_Time"
);
104
}
105
106
glUniform1fv(m_TimeUniformID, 1, time);
107
}
Shader
Generated on Thu Apr 7 2022 14:10:54 for TerraForge3D by
1.9.3