TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Load()

void LightManager::Load ( nlohmann::json  data)

Definition at line 66 of file LightManager.cpp.

67{
68 position[0] = data["position"]["x"];
69 position[1] = data["position"]["y"];
70 position[2] = data["position"]["z"];
71 color[0] = data["color"]["r"];
72 color[1] = data["color"]["g"];
73 color[2] = data["color"]["b"];
74 color[3] = data["color"]["a"];
75 strength = data["strength"];
76}