TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ Update()

void Model::Update ( )

Definition at line 69 of file Model.cpp.

70{
71 modelMatrix = glm::translate(glm::mat4(1.0f), position);
72 modelMatrix = glm::rotate(modelMatrix, rotation.x, glm::vec3(1, 0, 0));
73 modelMatrix = glm::rotate(modelMatrix, rotation.y, glm::vec3(0, 1, 0));
74 modelMatrix = glm::rotate(modelMatrix, rotation.z, glm::vec3(0, 0, 1));
75 modelMatrix = glm::scale(modelMatrix, scale);
76}