TerraForge3D  2.3.1
3D Terrain And Landscape Generator

◆ ChangeHeightmap()

void HeightmapNode::ChangeHeightmap ( )
private

Definition at line 230 of file HeightmapNode.cpp.

231{
232 std::string path = ShowOpenFileDialog(".png");
233
234 if (path.size() < 3)
235 {
236 return;
237 }
238
239 isDefault = false;
240 delete heightmap;
241 heightmap = new Heightmap(path);
242 if (heightmap->GetData())
243 {
244 Log("Changed Heightmap : " + heightmap->GetPath());
245 }
246 else {
247 Log("Failed To Change Heightmap : " + heightmap->GetPath());
248 }
249}