TerraForge3D
2.3.1
3D Terrain And Landscape Generator
◆
SetVec3()
void ComputeShader::SetVec3
(
std::string
name
,
float
a
,
float
b
,
float
c
)
Definition at line
68
of file
ComputeShader.cpp
.
69
{
70
uint32_t loc = glGetUniformLocation(m_Shader, name.c_str());
71
glUniform3f(loc, a, b, c);
72
}
ComputeShader
Generated on Thu Apr 7 2022 14:10:51 for TerraForge3D by
1.9.3